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Any type of living entity can be affected by Effects including Townsfolk, Hostiles and Animals. Most effects are inflicted upon foes due to heroes' skills and Traps but some positive effects can be given to friendlies by heroes such as healing and attack aura. Additionally, if townsfolk consume Raw Foods, they gain the bellyache and slow effects.

Damage

Poisoned (weak)
File:Poison attack.png
Effects
Damage over Time 1
Duration 100
Effect The target is poisoned, suffering damage over time.


Poisoned (strong)
File:Poison attack.png
Effects
Damage over Time 2
Duration 100
Effect The target is poisoned, suffering damage over time.


Bleeding
Bleeding
Effects
Damage over Time 1
Duration 100
Effect The target is bleeding, suffering damage over time.


Critical damage
Critical damage
Effects
Damage over Time 1d500+500
Duration 1
Effect The target gets critically hit, suffering a great deal of damage.


Trap damage
Trap damage
Effects
Damage over Time 1d25+50
Duration 1
Effect The target gets hit by a trap, suffering damage.


Bellyache
Bellyache
Effects
Damage over Time 1
Duration 60
Effect The target has a bellyache, suffering damage over time.


Buffs

Enrage
Enrage
Effects
Defense % 50
Damage % 200
Duration 720
Effect The user gets enraged, increasing its damage but at the tradeoff of a lowered defense.


Battle cry (self)
Battle cry
Effects
Defense % 130
Damage % 130
Duration 240
Effect The user gives off a great battle cry, boosting its attack and defense.


Battle cry (other)
Battle cry
Effects
Damage % 110
Movement % 110
Duration 180
Effect The user gives off a great battle cry, boosting the attack and defense of nearby friendlies.


Power of the beast
File:Beast power.png
Effects
Attack % 130
Defense % 25
Hit Point % 130
Damage % 130
Duration 720
Effect The user transforms into a beast, getting a boost in attack, damage and hp but suffer from a penalty in defense.


Attack aura (self)
Attack aura
Effects
Attack % 110
Duration 540
Effect The user gains a attack aura that gives a small boost to attack.


Attack aura (other)
Attack aura
Effects
Attack % 105
Duration 270
Effect The user and nearby friendlies gain a small boost to attack.


Defense aura (self)
Defense aura
Effects
Defense % 130
Duration 540
Effect The user gains a defense aura that gives a small boost to defense.


Defense aura (other)
Defense aura
Effects
Defense % 115
Duration 270
Effect The user and nearby friendlies gain a small boost to defense.


Misc

Confused
Confused
Effects
Duration 120
Effect The target gets confused and does not know who to attack.


Healing
Healing
Effects
Damage over Time -1
Duration 100
Effect The target's health increases over time.


Frozen
Frozen
Effects
Movement % 0
Duration 50
Effect The target is unable to move for a short period of time but can still attack.


Stunned
Stunned
Effects
Movement % 0
Duration 50
Effect The target is unable to move and attack for a short period of time.


Twisted mind
File:Twisted.png
Effects
Duration 120
Effect The targets' mind gets twisted and can no longer tell friend from foe, often attacking their own allies.


Turn into a pig
File:Pig transform.png
Effects
Attack % 30
Defense % 30
Damage % 30
Duration 120
Effect The target gets transformed into a pig.


Slow
Slow
Effects
Movement % 10
Duration 100
Effect The target's movement speed is greatly decreased.


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